International Gaming Community

The Landfill => The Landfill => Topic started by: George N. on December 11, 2016, 12:38:53 pm

Title: [Debate]Drugs and their system.
Post by: George N. on December 11, 2016, 12:38:53 pm
So I noticed that unfortunately the drugs not only exists from multiple resources but also got effects which will cause the realistic environment to die if it affects the players with more damage,less damage taken etc. The solution to it will be:This will not only ensure the gameplay is realistic and fair but will also increase the drug market capacity based on weed farms and Meth labs and increase the chance for gangs to get in a war or attack each other.
Title: Re: [Debate]Drugs and their system.
Post by: Fero on December 11, 2016, 01:46:56 pm
Quote from: 'George link' dateline='1481477933'
This will not only ensure the gameplay is realistic and fair but will also increase the drug market capacity based on weed farms and Meth labs and increase the chance for gangs to get in a war or attack each other.
That is something I like to see on IGC, you dont have much of that these days. I've been thinking of something to increase the chance of that.
Title: Re: [Debate]Drugs and their system.
Post by: George N. on December 11, 2016, 01:59:49 pm
Quote from: 'Fero link' dateline='1481482016'
That is something I like to see on IGC, you dont have much of that these days. I've been thinking of something to increase the chance of that.
Thanks for your feedback, as I explained this will literally help the whole community as the other drug system proved its failure in another community.
Title: Re: [Debate]Drugs and their system.
Post by: Haider on December 11, 2016, 03:14:58 pm
I don't see the point of getting adventages from drugs! I think someone who uses drugs die easier not harder !
Title: Re: [Debate]Drugs and their system.
Post by: Bocanegra on December 11, 2016, 03:40:10 pm
Quote from: 'Hiccup link' dateline='1481487298'
I don't see the point of getting adventages from drugs! I think someone who uses drugs die easier not harder !

You for sure don't know many types of drugs. There are many and many to make you stronger


Quote from: 'George link' dateline='1481477933'
Removing drug effects, they are supposed to be sold for money.Keep the gameplay fair.

Huh... What? If drugs will have no effect, what will drugs do? :o
Title: Re: [Debate]Drugs and their system.
Post by: George N. on December 11, 2016, 03:46:32 pm
Quote from: 'Bocanegra link' dateline='1481488810'
You for sure don't know many types of drugs. There are many and many to make you stronger


Huh... What? If drugs will have no effect, what will drugs do? :o
Read the suggestion topic, it will be sold to local and international drug dealers (peds) with a not fixed price.
Title: Re: [Debate]Drugs and their system.
Post by: Ghost05 on December 11, 2016, 05:42:35 pm
Quote from: 'Bocanegra link' dateline='1481488810'
You for sure don't know many types of drugs.
But they have side effects. Later on they can harm you badly...
Title: Re: [Debate]Drugs and their system.
Post by: Church on December 18, 2016, 12:55:07 pm
totally agree but drugs will be useless then
Title: Re: [Debate]Drugs and their system.
Post by: George N. on December 18, 2016, 01:11:20 pm
Quote from: 'Church link' pid='532' dateline='1482083707'
totally agree but drugs will be useless then
As the only open market for criminals, I doubt.It's going to make money for the criminal side.
Title: Re: [Debate]Drugs and their system.
Post by: NeVox on December 18, 2016, 01:19:45 pm
In my opinion, drugs should only have a visual effect, as an example: smoke a blunt or take weed and you'll get green screen, see stuff you normally don't and such, not "Jump higher" or anything else.
Title: Re: [Debate]Drugs and their system.
Post by: JayXxX on December 19, 2016, 03:30:34 am
Quote from: 'George link' pid='532' dateline='1482084680'
As the only open market for criminals, I doubt.It's going to make money for the criminal side.

Crininals get drugs, cops get money, so in that way criminals sell the drugs to everyone for money, everyone wins = economy

Quote from: 'NeVox link' pid='532' dateline='1482085185'
In my opinion, drugs should only have a visual effect, as an example: smoke a blunt or take weed and you'll get green screen, see stuff you normally don't and such, not "Jump higher" or anything else.

If we would have such drug system no one would bother buying them, think about it, would you waste ur money for a drug that all it does is make ur screen green?
Title: Re: [Debate]Drugs and their system.
Post by: NeVox on December 19, 2016, 12:28:09 pm
Quote from: 'JayXxX link' pid='532' dateline='1482136234'
would you waste ur money for a drug that all it does is make ur screen green?
It was an example....
Title: Re: [Debate]Drugs and their system.
Post by: Church on January 07, 2017, 03:11:44 am
Maybe drugs should focus on civilian, they should give buffs for jobs instead of combat buffs.
For example a drug buff that increases job progress by 5%
This can relate to irl people take drugs to make time go by faster or make them selfs feel good.
Also I will note that drug dealers mainly focus on civilians, you don't see a crack dealer smoking crack.
Title: Re: [Debate]Drugs and their system.
Post by: Joanna on February 27, 2017, 10:02:33 am
Realism? Many things in real life are deadly aswell yet many people use it. Removing it isn't necessary in my opinion since it's a game and it doesn't give anyone OP advantages. It's good as it is now.
Title: RE: [Debate]Drugs and their system.
Post by: Joanna on April 01, 2017, 03:35:17 pm
Topic can be locked.
SimplePortal 2.3.7 © 2008-2025, SimplePortal